Accessible
Interaction Design

References

Content References

AbleGamers. (2021). History of Adaptive Tech. https://ablegamers.org/history-of-accessibility-in-gaming/ opens in new window

A11y Project. (2021). About. https://www.a11yproject.com/about/ opens in new window

Cairns, P., Power, C., Barlet, M., Haynes, G. (2019). Future design of accessibility in games: A design vocabulary. International Journal of Human-Computer Studies. 131. 64-71.

Cairns, P., Power, C., Barlet, M., Haynes, G., Kaufman, C., Beeston, J. (2021). Enabled Players: The Value of Digital Video Games. Games and Culture. Vol 16 (2). 262- 282.

Game Accessibility Guidelines. (2016). Why Accessibility Matters. http://gameaccessibilityguidelines.com/why-and-how/ opens in new window

Game Accessibility Nexus. (2020). Communication is Key. https://www.gameaccessibilitynexus.com/blog/2020/05/31/communication-is-key/ opens in new window

IGDA. (2004). Accessibility in Games: Motivations and Approaches. https://igda.org/about-us/ opens in new window

IGDA. (2021). Game Accessibility. https://igda.org/sigs/game-accessibility/ opens in new window

Mozilla. (2021). What is accessibility? https://developer.mozilla.org/en-US/docs/Learn/Accessibility/What_is_accessibility

Smashing Magazine. (2018). Designing for accessibility and inclusion. https://www.smashingmagazine.com/2018/04/designing-accessibility-inclusion/#lens-color

Teach Access. (2021). Teach access study away. https://teachaccess.org/

3 Play Media. (2021). WCAG 2.0: The international standard for web accessibility and inclusive design. https://www.3playmedia.com/blog/wcag-2-0-the-international-standard-for-web-accessibility-and-inclusive-design/

Tink. (2021). Design like you give a damn! https://tink.uk/design-like-you-give-a-damn/

Wired. (2019). The internet Is for everyone, right? Not with a screen reader. https://www.wired.com/story/web-accessibility-blind-users-dominos/

W3.org. (1997). World wide web consortium launches international program office for web accessibility initiative. https://www.w3.org/Press/IPO-announce

Mental Floss. (2017). What was the first video game? https://www.mentalfloss.com/article/501496/what-was-first-video-game opens in new window

W3.org. (1997). World Wide Web Consortium Launches International Program Office for Web Accessibility Initiative. https://www.w3.org/Press/IPO-announce opens in new window

YouTube. (2008). First video game? https://www.youtube.com/watch?v=u6mu5B-YZU8 opens in new window

Zero Project. (2021). An accessibility testing program, powered by people with disabilities. https://zeroproject.org/practice/pra21_5135_aw/ opens in new window

Images References

General

BANNER

Markus Spiske/Pexels

Overview Icon

Shutterstock/Grimard

Terms and Concepts Icon

Shutterstock/Grimard

Module Highlights Icon

Shutterstock/Grimard

Downloads Icon

Shutterstock/Grimard

Task Icon

Shutterstock/Grimard

Spotlight Icon

Shutterstock/Grimard

Interview Icon

Shutterstock/Grimard

Microphone Icon

Vecteezy/Grimard

Guide Icon

Shutterstock/Grimard


WEB ACCESSIBLITY STANDARDS


DESIGN FOR USABILTY

Lingscars https://www.lingscars.com/ opens in new window


INTERACTIONS AND USABILITY

Overview

Accessibility Maze https://de.ryerson.ca/games/accessibility/#/ opens in new window


COMPLIANCE TESTING

Overview

Charles Deluvio/Unsplash

Spotlight

Fable


ACCESSIBLE GAMING – BUILDING COMMUNITY

Rodnae Productions/Pexels


ACCESSIBLE GAMING – HISTORY


ACCESSIBLE GAMING – GAME PLAY

Steve Saylor