Course Code: ANMN 255
Academic Year: 2025-2026
The purpose of this course is to introduce students to the game production process. Students will collaborate with another production discipline (i.e. Game Programming), with a shared goal: To create a playable interactive experience within the context of a single course. Project management & respectful team engagement are a core component of this course, as this experience aims to mimic the external world that awaits students. The game(s) built in this course aim to appear alongside final-year student games, at any public presentation that becomes available during the term. All significant contributions will be ported to the student's CV and online persona, for breadth of skill demonstration.