Accessible
Interaction Design
Resources
Additional Learning
Web Design & Development
This blog post from UX Planet: Web Accessibility Primer opens in new window is a useful summary of web design concepts for accessibility.
Inclusive Components opens in new window, created by Heydon Pickering, is an online pattern library focused on inclusive web design. It breaks down specific components and highlights accessible coding solutions.
WebAIM (Web Accessibility In Mind) opens in new window has provided comprehensive web accessibility solutions since 1999. WebAIM is a non-profit organization based at the Institute for Disability Research, Policy, and Practice at Utah State University. This website features many eduvational resources and tools to help you further understand web accessibility.
The A11Y Project opens in new window strives to be a living example of how to create beautiful, accessible, and inclusive digital experiences. It is a robust online community of practice that shares resources and hosts many events promoting web accessibility techniques for web developers and designers.
A11YTO opens in new window is the Toronto community of developers that host conferences and various events throughout the year, including a regular Meetup group for troubleshooting digital accessibility issues.
This webinar by Smashing Magazine opens in new window features Léonie Watson, a blind screen reader user, as she explores the web, and find out about some unexpected properties of HTML elements that not only have a huge impact on accessibility, but also turn out to be pretty good for performance too.
Web Accessibility Courses
The Web Accessibility Initiative Foundational Course opens in new window is a free, self-directed online course that covers the fundamentals of web accessibility and is suitable for both technical and non-technical learners.
Web Accessibility for Developers opens in new window is a free textbook published by Toronto Metropolitan University. It is technical resource aimed primarily at programmers focused on how to develop accessible interactivity on the Web and gain expertise using WAI-ARIA, a W3C specification that enables optimal use of assistive technologies, like screen readers, when navigating the Web.
Introduction to Web Accessibility opens in new window is a free textbook published by Toronto Metropolitan University for anyone who produces digital content. This book will “interpret” the W3C Web Content Accessibility Guidelines (WCAG 2.1), to make it easier to understand for a general audience. You will have an opportunity to experience barriers firsthand, then experience that content with the barriers removed, developing a practical understanding of web accessibility.
WCAG 2.2 Web Accessibility Guidelines opens in new window are published by the Bureau of Internet Accessibility.
Gaming
Accessible games data base opens in new window. The Accessibility Database has a sample of games entered by their staff on the system currently and is “working on getting 100’s of games entered ready for the launch of the database on September 1, 2021.” It looks like it will be a great option that helps players assess games for the accessibility and inclusive design they need before they make a purchase.
A robust history of accessible video games including braille controllers: For All The Players: A History Of Accessibility In Video Games opens in new window
This BBC article, The Life Project opens in new window explains what gamers have known for a long time: there is community connection on the other side of the screen.
The White Pube opens in new window is the collaborative identity of Gabrielle de la Puente and Zarina Muhammad who write about art, video games and food. They write about the wider creative industry, rally for better conditions, fairer spaces, and more transparency in plain language and their game reviews include an audio version if you prefer to listen rather than read.
Video Game accessibility means avoiding unnecessary barriers that prevent people from accessing or enjoying games. This living document opens in new window includes basic, intermediate, and advanced guidelines for making video games accessible.